Icon/Nav/Back ArrowBack to Profile
E814E2A1-5EAC-461A-B524-37EECDEA46B7@1x

This page has been translated for your convenience using a machine translation service. Reasonable efforts have been made to provide an accurate translation; however, no automated translation is perfect nor is it intended to replace human translators. As a result, this translation may contain errors and inaccuracies. Autodesk provides no warranties, either express or implied, about the accuracy, reliability, or completeness of the machine translation and disclaims all liability for any losses or damages caused by, or resulting from your reliance on, this translation. The English version of this website is the official version.

SUCCESS STORY

Produce animation with 3DCG using Autodesk Maya

Customer Challenge

As a 3D animation production company, Artists at Digital Motion often need to handle assets, effects (VFX), and modelling characters to fit the requirements of the projects.

Although Artists have combined software such as Adobe After Effect, Live2D to handle their projects, the key to their success is using Autodesk Maya as the primary platform for every project.

Project Goals

The main project goals were:

  • Completing 3D Animation projects on time
  • Compositing assets from Client

Solution

"Autodesk Maya is truly an industry standard" – Naofumi Yoshida.


At the Production stage, all assets about images and characters in Pre-Production will be made by Artists in 3D format. After the assets are composited together and with special effects (VFX) if any, the project's first draft will be born in this phase.

During the implementation of the work in the Production stage, Artists need to ensure the quality and the time to ensure the project's progress. This is a critical stage because the quality of the final result at Production will determine the entire project's success. Autodesk Maya has provided almost all the tools for the 3D team to complete the job on time.

Business Outcome

By using Maya to do VFX and combine assets and make models to 3D, the 3D team at Digital Motion was able to get their work done 30% faster when compared to other products in the industry.

 ''My organization uses Autodesk Maya for almost everything - modelling, rigging, animation and rendering. It is difficult at first and takes a lot of practice to learn, but once you get used to it, it is very convenient and a complete package for 3D.”

Conclusion

Every software has its strengths and weaknesses, and Maya is no exception. But Maya is not just a modelling software, Maya is an ecosystem.

You will see many processes in large and small studios built on Maya, adding their own plugins.

Autodesk Maya is a traditional software, but it will continue to be an industry standard for the next many years

Project Summary

Delivery Date

2022-07-29

Project Duration

100 days

Autodesk Solutions

  • Maya

Services Provided

  • Installation
  • Configuration & Deployment
  • System & Software Maintenance
  • System Integration
  • Updates & Upgrades
  • Training

Customer Industry

  • Games
Return to Partner Profile