The focus of this module is to prepare our dataset in 3ds Max for use in VR using 3ds Max Interactive.
This module takes approximately 15 minutes to complete. By the end of the module, you should be able to:
- Group and pivot points
- Understand materials
- Populate Material Editor
This module requires user-level knowledge of Inventor and 3ds Max and is focused on best practices and its industry applications. If you don't have experiences with this product, we recommend you to take foundational training using one of the resources below:
About the author
This module was created by Anil Choudhary and Ben Bisares, both Support Specialists at Autodesk.