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Professional CAD/CAM tools built on Inventor and AutoCAD
Integrated BIM tools, including Revit, AutoCAD, and Civil 3D
Professional CAD/CAM tools built on Inventor and AutoCAD
Transcript
00:08
INSTRUCTOR: Revit offers a few ways to make roofs.
00:10
We have the footprint roof, which
00:13
is sketched very similar to a floor element,
00:15
and we have extrusion roofs which
00:17
are sketched a little differently
00:18
and offer some alternate roof shapes.
00:20
So let's start with the footprint roof.
00:23
Now, to do so, I'm going to open up the level 2 floor plan,
00:27
and we're going to work on this left-hand portion
00:31
of the building over here.
00:32
So if you go to the roof dropdown, roof by footprint
00:36
is the first option and it's very similar to creating
00:40
floor elements.
00:41
So if you look at the Ribbon tab you'll
00:43
see that it's got a lot of the same defaults.
00:45
We're drawing boundary lines, we have pick walls.
00:48
The only real major difference is
00:51
that by default, when you create a footprint roof,
00:54
the edges will be set to defines slope.
00:57
So what exactly does that mean?
00:59
Well, let's just go in here, accept all those defaults,
01:02
and click on the walls that make up the first roof that we
01:07
want to create.
01:10
In my case, I was able to click the inside edges of the walls.
01:14
But if you got the outside edges,
01:16
notice that there's a flip grip right here
01:18
and you can easily click that and it
01:20
will flip the entire sketch, either inside or outside.
01:24
So let's click Finish to see what that gives us,
01:27
and I'll go back to the 3D view, hold down the Shift key,
01:31
drag the wheel a little bit to tip down and look at it,
01:34
and you can see the kind of roof that that created.
01:37
Now, in some cases, that may be the appropriate shape.
01:40
But I think for this building, we probably
01:43
want something a little bit simpler.
01:45
So you can select the roof and make any modifications
01:48
that are necessary.
01:49
Now, if you just wanted to change the slope,
01:52
that would be easy enough and you could do that right here
01:54
on the Properties Palette.
01:56
But you can also go to Edit Footprint,
01:58
and that just takes you right back
02:00
into the sketch where you can make modifications.
02:03
So in this case, I'm going to click down into the right,
02:07
and drag a crossing window until it selects all of the lines
02:13
except for this last line to the far left,
02:16
and then I'll uncheck the defines slope checkbox.
02:20
Now, watch the small triangles disappear when I do that.
02:24
So now those edges no longer define slope.
02:28
If we click Finish, we end up with a single sloping slab now,
02:32
but it's still quite steep.
02:34
So I can come back to the slope here
02:36
and instead of
02:39
to something much shallower like 1/4 inch over 12.
02:43
So put in 1/4 and then the inch symbol, press Enter.
02:48
And that means for every 1/4 inch rise,
02:51
it's going to do
02:53
and when we apply that, the slope will become
02:57
much shallower and more appropriate
02:59
for that portion of the building.
03:01
So let's repeat that process and add a second footprint
03:06
roof to the upper portion of the building.
03:08
So roof by footprint, and you can work right here in 3D.
03:12
But if you do, it will ask you what level
03:15
you want to build the roof at.
03:16
So here's the list of levels and I
03:19
will build this one at the roof level, and then answer yes.
03:24
The defaults call for defines slope.
03:28
So I'm going to set the first line
03:31
as this line back here with defined slope turned on.
03:34
Then I'm going to turn that off and continue going around
03:39
the remaining edges.
03:41
Now, remember there are six edges there total.
03:44
Now, you'll see that this time it
03:47
went to the outside face of the wall.
03:49
So I will click my flip grip to flip all of those
03:52
and push them to the inside face,
03:55
and then I'll turn off these tools by clicking Modify.
03:60
That disables everything.
04:01
That allows me to come back and select one of the existing
04:05
sketch lines and modify it, and instead of 9 and 12,
04:08
I'll put in 1/4 inch, press Enter.
04:12
And now when we click Finish, we'll
04:15
get another simple
04:19
shed roof up in the top portion.
04:21
So those two are both pretty simple.
04:24
So let's direct our attention over here to the atrium area.
04:30
For this area, we're going to use a different kind of roof.
04:33
We're going to use a roof by extrusion.
04:36
Now, to get started, let's open up the level 1 floor plan,
04:40
and let's zoom in here near the front entry between columns J
04:45
and K.
04:46
And what we want to do is draw a reference plane first
04:51
because the roof by extrusion tool is also sketch-based,
04:54
but instead of sketching in plan you're
04:56
going to sketch on a vertical plane.
04:58
So we need to establish that vertical plane.
05:01
So we're going to go to the Architecture tab
05:03
and click the Ref Plane button or type RP.
05:08
Click two points across the front of the building parallel
05:12
to grids J and K, doesn't matter where you draw it
05:16
because we'll come back and edit this dimension,
05:20
and place that at 10 feet away from grid K.
05:23
Next, where it says Click to name,
05:26
go ahead and click on that, and then type in atrium roof.
05:31
And then I'll click the Modify tool to cancel.
05:34
So a reference plane is similar to a level or a grid.
05:37
It's-- think of it like a guideline and we're going
05:39
to use that plane to draw our sketch on.
05:42
Now, you need to go to a view that looks right at this plane.
05:46
So the south elevation is a good choice.
05:50
And let's zoom in.
05:51
So we're going to go to the roof dropdown,
05:54
but this time choose roof by extrusion.
05:57
And when you do, the first question it will ask
05:59
is what work plane do you want to work on?
06:03
And because we went to the trouble of creating a reference
06:06
plane and giving it a name, that named reference plane
06:09
will show up on the list here, and we can
06:11
use that as our drawing plane.
06:13
Now, you may have also noticed that all the grid lines show
06:16
there, too, so if you want, alternatively, you
06:18
could draw on any of your grid lines.
06:20
So I'm going to choose atrium roof and click OK,
06:23
and then it still needs to associate
06:25
with one of your levels.
06:27
So in this case, the atrium roof is the best choice, this level
06:30
right here.
06:31
So I'll click OK, and that puts me in sketch mode.
06:34
This sketch mode is similar, but there
06:37
are some subtle differences.
06:39
So let's get started by just using the line option
06:43
here, the default option, and I'm
06:45
going to snap to the end point at the bottom
06:47
of the rightmost wall.
06:50
And I want you to pull it straight up and slightly
06:53
to the left of grid line 10 and watch that angle dimension
06:58
on the side.
06:59
And just bend this until that angle says 94 degrees
07:04
and then just click anywhere to set the other end
07:08
point of the line.
07:08
So it doesn't matter how long it is, just
07:10
as long as it's 94 degrees.
07:12
Now, notice that you're in chain here.
07:14
So it's still connected.
07:15
Press Escape to disconnect that chain.
07:18
Now, next we want to work lined up
07:22
with the roof level here atrium roof,
07:25
but we want to go to the left of grid 9.
07:28
So locate the first point about 5 feet off of grid 9
07:33
and right on the atrium roof, and then click, and then
07:37
pull it down from atrium roof.
07:39
And again, it doesn't matter how long, as long as the angle
07:43
is about six degrees and click.
07:47
And then let's click the Modify tool to cancel out of there.
07:49
As you've seen from other sketch modes,
07:52
you can't have these open gaps in your sketch,
07:55
it needs to be closed.
07:56
So we're going to go to trim and extend to corner or TR,
07:59
and I want to trim this line and I
08:02
want to keep this lower portion here.
08:04
And that will connect them together and create a corner
08:08
joint there.
08:09
Now, here's the difference between an extruded sketch
08:12
versus a footprint sketch.
08:14
The extruded sketch is open-ended.
08:17
You don't need to wrap it around because the thickness
08:20
of the roof is going to come from the roof itself.
08:22
So it doesn't need you to do that shape.
08:24
You only need to do the shape of the roof itself like
08:27
I have here these two planes.
08:29
So that's all I need to do and I'll click the Finish button
08:33
here to complete the roof.
08:34
So notice that the thickness gets applied to that sketch,
08:38
and it looks pretty good over here at this end.
08:40
But at this end it's doing something a little weird
08:43
down at the bottom.
08:45
We can easily correct that by coming over here
08:48
to the rafter cut choices and there are three options.
08:52
And if you choose
08:55
will square off that bottom edge and it
08:57
will look a little bit better.
08:58
Let's take a look at what this is giving us in 3D.
09:02
So let's click our 3D view and zoom out slightly.
09:06
And what you'll see is the extruded roof
09:08
started where the reference plane was drawn
09:11
and extruded back the full depth of the building.
09:13
So Revit just sort of guessed that we
09:15
wanted to go back as far as the last wall in our building here.
09:19
Well, it turns out that it really
09:21
want this to be a little bit shorter.
09:22
Now you could just eyeball it with this grip.
09:25
But notice here that that grip is actually
09:27
controlling the property on the Properties Pallet
09:30
called extrusion end, and I prefer
09:33
to put it in numerically because it's a little more precise.
09:35
So let's put it in 70 right there and press Enter--
09:38
that's going to be 70 feet--
09:40
and that will shorten that extrusion roof
09:42
and set it to a precise size.
09:45
So now, all that remains is for us
09:48
to do a little bit of cleanup.
09:50
You can kind of see through the roof
09:51
to the curtain walls underneath, and if we hold the Shift key
09:54
and sort of orbit around, you could
09:56
see that those curtain walls don't actually go up
09:59
to the height of the roof.
10:00
Furthermore, we've got this wall here now,
10:03
which is really no longer necessary.
10:05
So let's go ahead and select that wall and delete it.
10:09
Then I'm going to select this curtain wall,
10:11
hold the Control key down this curtain wall,
10:14
hold the Shift key orbit with the wheel, and this curtain
10:18
wall.
10:19
So you want to make sure you're getting the curtain walls not
10:21
the mullions.
10:22
If you have any trouble selecting them,
10:23
you could try doing it in floor plan instead.
10:26
Now, with those selected, I want to attach them
10:31
to the underside of that roof.
10:33
So I'm going to use my attach top and base command,
10:36
and then I'll click anywhere on the roof.
10:38
Now, initially, that will generate a warning
10:42
and highlight a bunch of stuff in orange,
10:43
and this is to be expected because you're
10:45
going from a rectangular shape to an irregular shape,
10:48
so some of the mullions are no longer valid
10:50
and some of the objects you would
10:52
expect to need to be deleted.
10:53
So let's click Delete elements and see what this gives us.
10:57
And it looks fine here and over here.
11:00
But as you can see here, not at all satisfactory.
11:03
So let's click the Undo button and reverse that.
11:08
And it turns out that we can solve this problem by moving
11:11
this roof ever so slightly.
11:13
So I'm going to actually do that in floor plan.
11:15
I'm going to go to level 1, select this extruded roof,
11:20
go to my move command, pick any start point,
11:23
start moving to the right, and I'll type in 2 inches.
11:27
Not 2 feet, 2 inches.
11:29
So it moves over just a little bit then
11:33
I'll select this curtain wall, hold the Control
11:35
key, this curtain wall, pan down, Control
11:39
key, and this curtain wall.
11:41
It should say walls 3 right here.
11:44
Go to Attach top and base, select this roof.
11:48
Once again, we'll get the error.
11:51
This time when we click Delete elements, however, and then go
11:54
back to 3D, you should get a much more satisfying result.
11:59
So now you can see that the curtain walls are
12:02
matching the underside of that roof and it looks quite nice.
12:07
Now, if you wish you can repeat the process
12:09
that we did for these two roofs here
12:11
and here, and create a final roof
12:14
over the top of the atrium.
Video transcript
00:08
INSTRUCTOR: Revit offers a few ways to make roofs.
00:10
We have the footprint roof, which
00:13
is sketched very similar to a floor element,
00:15
and we have extrusion roofs which
00:17
are sketched a little differently
00:18
and offer some alternate roof shapes.
00:20
So let's start with the footprint roof.
00:23
Now, to do so, I'm going to open up the level 2 floor plan,
00:27
and we're going to work on this left-hand portion
00:31
of the building over here.
00:32
So if you go to the roof dropdown, roof by footprint
00:36
is the first option and it's very similar to creating
00:40
floor elements.
00:41
So if you look at the Ribbon tab you'll
00:43
see that it's got a lot of the same defaults.
00:45
We're drawing boundary lines, we have pick walls.
00:48
The only real major difference is
00:51
that by default, when you create a footprint roof,
00:54
the edges will be set to defines slope.
00:57
So what exactly does that mean?
00:59
Well, let's just go in here, accept all those defaults,
01:02
and click on the walls that make up the first roof that we
01:07
want to create.
01:10
In my case, I was able to click the inside edges of the walls.
01:14
But if you got the outside edges,
01:16
notice that there's a flip grip right here
01:18
and you can easily click that and it
01:20
will flip the entire sketch, either inside or outside.
01:24
So let's click Finish to see what that gives us,
01:27
and I'll go back to the 3D view, hold down the Shift key,
01:31
drag the wheel a little bit to tip down and look at it,
01:34
and you can see the kind of roof that that created.
01:37
Now, in some cases, that may be the appropriate shape.
01:40
But I think for this building, we probably
01:43
want something a little bit simpler.
01:45
So you can select the roof and make any modifications
01:48
that are necessary.
01:49
Now, if you just wanted to change the slope,
01:52
that would be easy enough and you could do that right here
01:54
on the Properties Palette.
01:56
But you can also go to Edit Footprint,
01:58
and that just takes you right back
02:00
into the sketch where you can make modifications.
02:03
So in this case, I'm going to click down into the right,
02:07
and drag a crossing window until it selects all of the lines
02:13
except for this last line to the far left,
02:16
and then I'll uncheck the defines slope checkbox.
02:20
Now, watch the small triangles disappear when I do that.
02:24
So now those edges no longer define slope.
02:28
If we click Finish, we end up with a single sloping slab now,
02:32
but it's still quite steep.
02:34
So I can come back to the slope here
02:36
and instead of
02:39
to something much shallower like 1/4 inch over 12.
02:43
So put in 1/4 and then the inch symbol, press Enter.
02:48
And that means for every 1/4 inch rise,
02:51
it's going to do
02:53
and when we apply that, the slope will become
02:57
much shallower and more appropriate
02:59
for that portion of the building.
03:01
So let's repeat that process and add a second footprint
03:06
roof to the upper portion of the building.
03:08
So roof by footprint, and you can work right here in 3D.
03:12
But if you do, it will ask you what level
03:15
you want to build the roof at.
03:16
So here's the list of levels and I
03:19
will build this one at the roof level, and then answer yes.
03:24
The defaults call for defines slope.
03:28
So I'm going to set the first line
03:31
as this line back here with defined slope turned on.
03:34
Then I'm going to turn that off and continue going around
03:39
the remaining edges.
03:41
Now, remember there are six edges there total.
03:44
Now, you'll see that this time it
03:47
went to the outside face of the wall.
03:49
So I will click my flip grip to flip all of those
03:52
and push them to the inside face,
03:55
and then I'll turn off these tools by clicking Modify.
03:60
That disables everything.
04:01
That allows me to come back and select one of the existing
04:05
sketch lines and modify it, and instead of 9 and 12,
04:08
I'll put in 1/4 inch, press Enter.
04:12
And now when we click Finish, we'll
04:15
get another simple
04:19
shed roof up in the top portion.
04:21
So those two are both pretty simple.
04:24
So let's direct our attention over here to the atrium area.
04:30
For this area, we're going to use a different kind of roof.
04:33
We're going to use a roof by extrusion.
04:36
Now, to get started, let's open up the level 1 floor plan,
04:40
and let's zoom in here near the front entry between columns J
04:45
and K.
04:46
And what we want to do is draw a reference plane first
04:51
because the roof by extrusion tool is also sketch-based,
04:54
but instead of sketching in plan you're
04:56
going to sketch on a vertical plane.
04:58
So we need to establish that vertical plane.
05:01
So we're going to go to the Architecture tab
05:03
and click the Ref Plane button or type RP.
05:08
Click two points across the front of the building parallel
05:12
to grids J and K, doesn't matter where you draw it
05:16
because we'll come back and edit this dimension,
05:20
and place that at 10 feet away from grid K.
05:23
Next, where it says Click to name,
05:26
go ahead and click on that, and then type in atrium roof.
05:31
And then I'll click the Modify tool to cancel.
05:34
So a reference plane is similar to a level or a grid.
05:37
It's-- think of it like a guideline and we're going
05:39
to use that plane to draw our sketch on.
05:42
Now, you need to go to a view that looks right at this plane.
05:46
So the south elevation is a good choice.
05:50
And let's zoom in.
05:51
So we're going to go to the roof dropdown,
05:54
but this time choose roof by extrusion.
05:57
And when you do, the first question it will ask
05:59
is what work plane do you want to work on?
06:03
And because we went to the trouble of creating a reference
06:06
plane and giving it a name, that named reference plane
06:09
will show up on the list here, and we can
06:11
use that as our drawing plane.
06:13
Now, you may have also noticed that all the grid lines show
06:16
there, too, so if you want, alternatively, you
06:18
could draw on any of your grid lines.
06:20
So I'm going to choose atrium roof and click OK,
06:23
and then it still needs to associate
06:25
with one of your levels.
06:27
So in this case, the atrium roof is the best choice, this level
06:30
right here.
06:31
So I'll click OK, and that puts me in sketch mode.
06:34
This sketch mode is similar, but there
06:37
are some subtle differences.
06:39
So let's get started by just using the line option
06:43
here, the default option, and I'm
06:45
going to snap to the end point at the bottom
06:47
of the rightmost wall.
06:50
And I want you to pull it straight up and slightly
06:53
to the left of grid line 10 and watch that angle dimension
06:58
on the side.
06:59
And just bend this until that angle says 94 degrees
07:04
and then just click anywhere to set the other end
07:08
point of the line.
07:08
So it doesn't matter how long it is, just
07:10
as long as it's 94 degrees.
07:12
Now, notice that you're in chain here.
07:14
So it's still connected.
07:15
Press Escape to disconnect that chain.
07:18
Now, next we want to work lined up
07:22
with the roof level here atrium roof,
07:25
but we want to go to the left of grid 9.
07:28
So locate the first point about 5 feet off of grid 9
07:33
and right on the atrium roof, and then click, and then
07:37
pull it down from atrium roof.
07:39
And again, it doesn't matter how long, as long as the angle
07:43
is about six degrees and click.
07:47
And then let's click the Modify tool to cancel out of there.
07:49
As you've seen from other sketch modes,
07:52
you can't have these open gaps in your sketch,
07:55
it needs to be closed.
07:56
So we're going to go to trim and extend to corner or TR,
07:59
and I want to trim this line and I
08:02
want to keep this lower portion here.
08:04
And that will connect them together and create a corner
08:08
joint there.
08:09
Now, here's the difference between an extruded sketch
08:12
versus a footprint sketch.
08:14
The extruded sketch is open-ended.
08:17
You don't need to wrap it around because the thickness
08:20
of the roof is going to come from the roof itself.
08:22
So it doesn't need you to do that shape.
08:24
You only need to do the shape of the roof itself like
08:27
I have here these two planes.
08:29
So that's all I need to do and I'll click the Finish button
08:33
here to complete the roof.
08:34
So notice that the thickness gets applied to that sketch,
08:38
and it looks pretty good over here at this end.
08:40
But at this end it's doing something a little weird
08:43
down at the bottom.
08:45
We can easily correct that by coming over here
08:48
to the rafter cut choices and there are three options.
08:52
And if you choose
08:55
will square off that bottom edge and it
08:57
will look a little bit better.
08:58
Let's take a look at what this is giving us in 3D.
09:02
So let's click our 3D view and zoom out slightly.
09:06
And what you'll see is the extruded roof
09:08
started where the reference plane was drawn
09:11
and extruded back the full depth of the building.
09:13
So Revit just sort of guessed that we
09:15
wanted to go back as far as the last wall in our building here.
09:19
Well, it turns out that it really
09:21
want this to be a little bit shorter.
09:22
Now you could just eyeball it with this grip.
09:25
But notice here that that grip is actually
09:27
controlling the property on the Properties Pallet
09:30
called extrusion end, and I prefer
09:33
to put it in numerically because it's a little more precise.
09:35
So let's put it in 70 right there and press Enter--
09:38
that's going to be 70 feet--
09:40
and that will shorten that extrusion roof
09:42
and set it to a precise size.
09:45
So now, all that remains is for us
09:48
to do a little bit of cleanup.
09:50
You can kind of see through the roof
09:51
to the curtain walls underneath, and if we hold the Shift key
09:54
and sort of orbit around, you could
09:56
see that those curtain walls don't actually go up
09:59
to the height of the roof.
10:00
Furthermore, we've got this wall here now,
10:03
which is really no longer necessary.
10:05
So let's go ahead and select that wall and delete it.
10:09
Then I'm going to select this curtain wall,
10:11
hold the Control key down this curtain wall,
10:14
hold the Shift key orbit with the wheel, and this curtain
10:18
wall.
10:19
So you want to make sure you're getting the curtain walls not
10:21
the mullions.
10:22
If you have any trouble selecting them,
10:23
you could try doing it in floor plan instead.
10:26
Now, with those selected, I want to attach them
10:31
to the underside of that roof.
10:33
So I'm going to use my attach top and base command,
10:36
and then I'll click anywhere on the roof.
10:38
Now, initially, that will generate a warning
10:42
and highlight a bunch of stuff in orange,
10:43
and this is to be expected because you're
10:45
going from a rectangular shape to an irregular shape,
10:48
so some of the mullions are no longer valid
10:50
and some of the objects you would
10:52
expect to need to be deleted.
10:53
So let's click Delete elements and see what this gives us.
10:57
And it looks fine here and over here.
11:00
But as you can see here, not at all satisfactory.
11:03
So let's click the Undo button and reverse that.
11:08
And it turns out that we can solve this problem by moving
11:11
this roof ever so slightly.
11:13
So I'm going to actually do that in floor plan.
11:15
I'm going to go to level 1, select this extruded roof,
11:20
go to my move command, pick any start point,
11:23
start moving to the right, and I'll type in 2 inches.
11:27
Not 2 feet, 2 inches.
11:29
So it moves over just a little bit then
11:33
I'll select this curtain wall, hold the Control
11:35
key, this curtain wall, pan down, Control
11:39
key, and this curtain wall.
11:41
It should say walls 3 right here.
11:44
Go to Attach top and base, select this roof.
11:48
Once again, we'll get the error.
11:51
This time when we click Delete elements, however, and then go
11:54
back to 3D, you should get a much more satisfying result.
11:59
So now you can see that the curtain walls are
12:02
matching the underside of that roof and it looks quite nice.
12:07
Now, if you wish you can repeat the process
12:09
that we did for these two roofs here
12:11
and here, and create a final roof
12:14
over the top of the atrium.
There are a couple ways to make roofs in Revit. Footprint roofs are very similar to floors. Extrusion roofs are sketched a little differently offering some alternative roof shapes. Let’s try both.
Catch-up file completed to this point: 12_Medical Center_Roofs.rvt
We’ll need two footprint roofs, one for each of the brick portions of the building.
This portion of the building is one story tall, so we will build its roof on the second floor level.
Most options are identical to floors. We have the Boundary Line and Pick Walls tools active. We sketch the shape of the roof’s footprint in plan. Just like floors. However, by default, Roofs default to sloped roofs. This is controlled by the “Defines Slope” checkbox on the Options Bar. For this building, we need mostly flat roofs. But we can use the slope feature to make a simple slope for drainage (see Figure 12–1).Leave Defines slope checked for now.
Figure 12–1 The default options for the Roof by Footprint tool
Notice that the line went to the outside of the wall. But there is a flip control.
Figure 12–2 Flip the sketch to the inside face of the wall
After flipping the first edge, the sketch lines go to the inside face of the walls.
Figure 12–3 Create the sketch boundary
It will look a little odd in the Level 2 plan. This is because the roof is currently sloped on all sides and is being cut by the floor plan’s view range.
Figure 12–4 The roof defaults to being sloped all the way around
This will deselect the other lines leaving only this line selected.
Figure 12–5 Turn off slope for all but one edge, then change the slope value
You will now have a simple flat roof with a gentle slope.
We can repeat the process to create a flat roof for the middle portion of the building. We can continue to work directly in the 3D view for this if you like. Or if you prefer, open the Roof floor plan.
Figure 12–6 If you create a roof in the 3D view, you will be prompted for the level to which to associate it
Make sure the inside edges are being picked. If you can’t tell in 3D, open the Roof plan view to verify. Flip any edges that require it.
Figure 12–7 Set the slope of just the back edge
Figure 12–8 The slope can be seen nicely in section view
For the atrium portion of the building, we will create a custom shaped roof using the extrusion roof tool. We need to start with a reference plane. Reference planes are essentially guidelines that will help us locate the sketch and set the depth of the roof.
Figure 12–9 Draw a reference plane parallel to and in front of the building
Reference planes are similar to grids and levels except they have no restrictions on orientation (they can be drawn in any direction) and then don’t have annotation. Use them as work planes for geometry.
To draw the extrusion roof sketch, we must work in a view parallel to the work plane (our new reference plane in this case).
Figure 12–10 The Roof by Extrusion tool prompts for work plane and level
Zoom in near the bottom-right side of the elevation at the exterior wall on the right.
Roll the wheel of your mouse down to zoom back out before clicking the second point.
Figure 12–11 Create the first sketch line angled from the far right wall
On the Draw panel, make sure that the line tool is still active.
Figure 12–12 Draw a second line along the top of the atrium also at an angle
Figure 12–13 Trim the corner to complete the sketch
Figure 12–14 Adjust the properties to complete the roof
Let’s cleanup the connections between the walls and the roof.
An error will appear indicating that mullions cannot be created. This is expected as we are cutting the shape of the curtain walls to match the slope of the roof. It is safe to click the Delete Elements button here.
Figure 12–15 Some mullions must be deleted for the curtain wall to adjust to the roof slope
When you do this, the curtain walls will be unacceptable. Large portions disappear. There is an easy fix to this.
This time it will work much better (see Figure 12–16).
Figure 12–16 The first attempt to attach the curtain walls to the roof yields poor results - after moving the roof, it works much better
Figure 12–17 Create a small roof over the vestibule
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